Body Rig first pass
So here’s our first pass at Buck’s body rig. We still have to fix his crotch area. Chris Boylan did a decent job. I’d write more, but we have to catch a plane to LA.
So here’s our first pass at Buck’s body rig. We still have to fix his crotch area. Chris Boylan did a decent job. I’d write more, but we have to catch a plane to LA.

To think of a story for my “Six Monsters” cartoon, all I had to do was think back to when I was the same age as the characters. In Junior High, what kind of cycle starts and ends within 60 seconds?
An entire dating relationship.
Yes, Roy and Cathy will try “going out” in my cartoon. The personality traits of these characters made it inevitable.
You’ll have to wait to see what happens!
We’ve finished our first pass of boarding for our bit of Six Monsters. Now it’s on to Fred and the rest for review and approval.
As we finish more bits of the front end stuff, I’ll be sure to post them.
Hey everyone, happy Cinco de Mayo!
Here is a drawing for the water fountain in our skit. J Chad drew this up, but the fountain was too big. What was the quickest solution? Fold the paper of course!
Veronica Harper, poly modeler extrodinaire, will be modeling this. She’ll also have to model a whole other bit of geometry that the viewer will never see. That would be the proxy geometry for the fluid simulation. It’ll sit in the same space as the rendered fountain, but it will only be used to bounce water off of. Once the water goes down the drain (yes, it really does spin), a Volume Daemon will destroy it. I’ll go into that in more detail when we get to that point.
Later on!

What you are seeing here is the UV layout for Buck (done by Mike Kopa). The UV layout for a 3D model is basically a description of the texture space for that object.
Imagine if you took a three dimensional object, like a ball, and wrapped it up for someone’s birthday. You then draw a face on the ball. If you unwrap the ball, you get a flat version of the surface of the ball. The face you drew would look distorted when flattened, but would make sense once it’s wrapped around the surface.
The UVs for Buck are a little bit tricky as well, because we are putting fur on him. The fur needs to know which direction to grow in. As a result, the UV layout needs to show the arms, legs, body, etc going in the direction you want the fur to grow in.
It sounds really egg heady, [Read more…]
So here’s Gailard’s 3D model. He doesn’t look like much in his default “go ahead and rig me now” pose, but I wanted to show what he looks like at this stage.
Once we get all of his controls in, and get him posed and shaded, he’ll look like the confident ghost he is. Someone in another previous post expressed interest in seeing a wireframe, so here you go.
As always, let us know what you think!
At least a couple of commenters have asked “OK great, so what’s actually the concept of the show?” I thought I’d made it clear at the beginning, but, obviously not. Lemme try again.
Our show is a ’sketch comedy’ starring six monsters (above, L-R: Roy, Cathy, Buck, Grandpa, Lulu, and Gailard), students all, except Grandpa, the school custodian. We’ve posted character descriptions Roy, Cathy, Buck, Lulu, and Gailard; Grandpa is coming soon. We were inspired by Louis Sachar’s Sideways Stories from the Wayside School and the UK’s The Fast Show.
The short is actually made up eight short comedy skits, each starring two of our characters. The five creative teams will each interpret the characters in their own writing and art styles: Alex Kirwan, Floyd Bishop, Dan Meth, Pat Ventura, Pen Ward, and Alan Goodman & Manny Galan.
Hopefully, it’ll be a barrel of laughs.
–Fred
