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6 Monsters

Buck’s character model

April 27th, 2006

buckangle.JPG

So here is where we are at with Buck. He’s modeled in a default pose so that we have room to put in all of his animation controls. He won’t appear this stiff in the short!

His front view.
buckfront.jpg

His side view.
buckside.jpg

So… what do you think?

-Floyd

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I think its AMAZING!!!! ITS SOOO FRICKIN AMAZING FLOYD!! DAMNN!!! I LOVE IT!!!!!!!!! -Steve

 

Looks really great Floyd. I can’t imagine it being easy to transalate such an old fashioned 2D design. Now where is that Scallion?

 

Translating these designs into 3D space wasn’t too bad, but the real challenge will be to get the rigs to behave the way we want them to. As for Gailard, he’s on his way… keep watching this space.

 

Nice model. Can we see a wireframe view?

 

I’ll post some of those this week.

 
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