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Blog History of Frederator’s original cartoon shorts. Part 20.

September 16th, 2007

Organisational-Development2
We’d finally gotten the “shorts” program approved by my Turner bosses Scott Sassa and Ted Turner, and convinced the person running Cartoon Network it was actually her idea to produce 48 ‘classic length’ cartoon shorts over two years. If only I was right and the talented people in animation really wanted to make cartoons.

Blog History of Frederator’s original cartoon shorts.
Part 1. Part 2. Part 3. Part 4. Part 5. Part 6. Part 7. Part 8. Part 9. Part 10. Part 11. Part 12. Part 13. Part 14. Part 15. Part 16. Part 17. Part 18. Part 19.

Everyone at Hanna-Barbera Cartoons and Turner Broadcasting who cared fanned out across the globe to spread the word we were serious about making cartoons. Serious in every way. We were making 48 short cartoons over two years in a back-to-the-future kind of unit production way. Each “classic length” (7 minutes) short would debut, by itself, as a stand-alone cartoon on Cartoon Network. Each one would be a product of one cartoonist’s vision (or a self-selected team), produced the way the creator saw it. There was no concern on our part what an eventual series would be “about;” the short had to be great on its own without any allegiance to some preconceived “bible”. We didn’t care what the sitcom trends were, what Nickelodeon was doing, what the sales departments wanted. Even the music would be individually crafted scores, individually tailored to the film at hand, no stock library, pre-fabbed “beds” here. We wouldn’t ‘develop’ them; we wanted to make the cartoon the creator(s) wanted to make, not some executive idea of what they thought kids would like. And we wanted them to be laugh out loud funny.

We wanted cartoons.

Getting original cartoons into the studio and onto television required an army’s worth of work to begin with. Even those who thought this might be a good idea were hard pressed to explain it outside our BS sessions, and since not one person in the world had exactly been waiting for us to show up (at least, not consciously) it was going to require us to explain what we were talking about, explain it again, call back to cajole, convince artists that had never put together one classic cartoon idea from scratch (remember, studios and networks thought cartoons were hopefully passe´, animated sitcoms were where it was at) to put together a pitch storyboard. And, oh yes, the odds, as always in any entertainment project, were we were going to say “No” to their idea.

My closest studio co-conspirator during the run up to the shorts was the studio’s new head of production, Buzz Potamkin. We’d worked together on MTV in New York when he was an independent producer and he’d given me years of Hollywood cartoon biz insight which helped me get started at HB. Buzz could articulate better than I our strategy of re-creating the unit production system that had fueled the golden age, and suggested Larry Huber as the supervising producer for the new shorts unit (a role, among others, he’s successfully navigated through all 138 Hollywood based shorts we’ve produced). Buzz unsuccessfully suggested we make a short with Bill Plympton (it took me 20 years to get smart/brave enough to do it), but brought dozens of other creators to the table. Later, we’ll tell the story of how he convinced Ralph Bakshi to join our group of first-timers.

At Cartoon Network, founding programmer Mike Lazzo rallied his troops behind our efforts. He’d been managing Turner’s cartoons at Superstation TBS and TNT since he was, I don’t know, maybe two years old, and a uniquely brilliant blend of creative thinking and analytical programming. Mike was the person I turned to for inspiration, network thinking, and plain old jawing about cartoons.

The Hanna-Barbera development department (after slashing and pruning of about a dozen staff development writers –an extremely painful task– it was now primarily Jeff Holder, Ellen Cockrill, Margot McDonough, and Dan Smith) had a tough task. They needed to persuade folks that Hanna-Barbera was earnest about giving creative people a chance to do their own work. For decades HB had been a shop where you started or ended your career, but if you had creative ambitions you steered clear. I knew that to reverse the fortunes of the place, to keep Turner from closing the production studio altogether, we had to change that perception. Our shop had to become the place talent was clawing their way into. Hah!

And I was making the development job even harder. I didn’t want “development,” at least in the way they’d been trained, I just wanted them to go out and find hit cartoon creators (much easier typed than done, of course), people who could make a hit and sustain it no matter what happened to the executives or networks who discovered them in the first place. “Development” across television had become a haven for executives who had never produced anything themselves, or had washed out of the dog-eat-dog show biz environment, to take a fairly risk-less path to getting their own ideas out. A D-exec could lean back in their salaried chair and bark dictums (”make it funnier!” was a favorite of mine from an HBO executive) until an exciting, original piece of material resembled nothing more than a piece of product for the junk heap. When instead, they tried to bring me around to their point of view –why were they being paid as ‘development’ execs if their input wasn’t needed– I asked them a couple of simple questions.

“If there’s a successful cartoon series, who deserves the bonus? The creator or the executive?” “Both of us,” was the reply. Fine, and if there’s a failure, who gets fired? That wasn’t a question anyone wanted to answer. I was interested in a clear path back to a successful film, I wanted to know if the credit was “Created by Ray Sturgeon” it didn’t really mean “Created by Ray Sturgeon and a pack of execs.” Besides, I knew the average life of a development executive at studios was actually shorter than the time it took to get a hit series to air. If that was the case, and the exec was partially responsible for success, we were screwed if key members of the creative development worked for the competition by the time of the show. It had always struck me as a bogus approach anyway. William Shakespeare, Leonardo DaVinci, and Duke Ellington, had all made great, popular art with a singular vision. We could do it too. (Please don’t ras me with my artistic comparisons; I aim high.) When it was all said and done, our development folks bought the program, for as long as they were with us anyhow, and walked the walk and talked the talk.
So, anyway, all of us fanned out everywhere we could spreading the message, telling our story. Any way we could, we tried to put our money where our mouth was. We went to schools, we started a high visibility storyboard contest, we talked to union groups. We all had individual meetings with every artist in the studio who would be patient enough not to laugh in our faces. (Not a few came in ready to participate only to find out they wouldn’t be paid to create their storyboard. After all, all across the world entertainment business a creative idea was developed in free time, the creator got a royalty participation in all future success after all; no risk, no reward. But in animation, where it had always been “we have the ideas, you be the hands” it was pretty confusing to a lot of veterans.) We placed stories in the press in the US, Europe, and Asia. We were relentless in looking for talent. After all, we had 48 cartoons to make from a dead stop.

(More next time.)

Blog History of Frederator’s original cartoon shorts.
Part 1. Part 2. Part 3. Part 4. Part 5. Part 6. Part 7. Part 8. Part 9. Part 10. Part 11. Part 12. Part 13. Part 14. Part 15. Part 16. Part 17. Part 18. Part 19.

Blog History of Frederator’s original cartoon shorts. Part 18.

September 2nd, 2007

Obstacle Course
It took a long time, at least three or four years, to get from the idea in my head to actually getting a ‘green light’ to think about making cartoon shorts in the old school kind of way.

Blog History of Frederator’s original cartoon shorts.
Part 1. Part 2. Part 3. Part 4. Part 5. Part 6. Part 7. Part 8. Part 9. Part 10. Part 11. Part 12. Part 13. Part 14. Part 15. Part 16. Part 17.

I’d worked at Hanna-Barbera Cartoons for less than a year when I passed the first big hurdle to getting my shorts idea going. But once I’d been able to convince the woman who ran Cartoon Network that doing 48 shorts was actually her idea, there were still quite a few obstacles remaining. In no particular order:

Ted Turner wanted to make stuff –TV movies, feature films, news shows, cartoons, whatever– he just wanted to make the stuff on his own terms. Meaning without unions, residuals, and royalties. His thinking, actually prevalent in old Hollywood, was that if he paid your salary he’d taken all the risk and he should own all your ideas lock, stock, and barrel. Theoretically, I didn’t blame him; they’re a nightmare costing millions over the years of people administering them and all that, but hey! that’s the way of the world, right? Eventually, Ted relented and approved sharing success with talent, but it took a year and a half.

A lot of other folks at Turner were confused by the whole thing. Not cartoons, per se –they didn’t care a whit if something was a cartoon, a movie, or a steel factory it seemed– it was just that the company was in the TV network business, and up until that time they’d only licensed shows and movies to run, never made them. So when we were suggesting spending a lot of money on completely risky productions (when you license a movie already made, you know whether it’s successful or not) and couldn’t accurately predict how much money would be made in advance, well, they stay confused. Somehow, over a two year period we wore them down with financial analysis and they eventually, grudgingly capitulated.

Then there were the folks in the TV animation industry, our competitors and friends. They completely thought I was nuts. It just wasn’t the way things were done. Shorts were so …uh, yesterday. It was the way the old guys did things in the old days. Well, duh, yeah. The way they did them when they made the greatest cartoons of all time, you jerks. (To be fair, there were a couple of people who were amazingly supportive. Particularly, Warner Bros. Animation President and former Hanna-Barbera executive Jean MacCurdy, and director/producer Phil Roman. Both of them made me feel emboldened and confident to go on.)

Probably the most disheartening were some of the creative people in the industry, both in and out of Hanna-Barbera. Some of them were folks who’d been entrenched in the way the system had operated for the 20 years before. Efficiency was all that mattered, and the only management worth listening to was the most senior person in the room, be they from the studio or, better, from the network. Development executives were committed to the status quo; after all, cartoon production had morphed into an aping of live action television, the place all of the D-execs aspired. The others who thought I was an idiot were the ones who already had ‘good’ jobs on shows like The Simpsons, Animaniacs, or Batman (we weren’t even a tiny blip on the feature films radar; they could care less about anything in TV); why should they care about what their inferiors were up to, they were being paid well for a long period of time? Well, the only way this thing was going to work was to ignore them all, so, I did.

So where’d our continuing faith and confidence come from? It was all the cartoonists who flocked to our doors with their ideas.

(More next time.)

Blog History of Frederator’s original cartoon shorts.
Part 1. Part 2. Part 3. Part 4. Part 5. Part 6. Part 7. Part 8. Part 9. Part 10. Part 11. Part 12. Part 13. Part 14. Part 15. Part 16. Part 17.

Blog History of Frederator’s original cartoon shorts. Part 16.

March 13th, 2007

7-minutes.gif

Frederator Studios is at the end producing the 39 original shorts that will make up the Random! Cartoons series on Nickelodeon. We started making original short cartoons in the early 90s at Hanna-Barbera and Cartoon Network with 48 What A Cartoon!s a.k.a. World Premiere Toons (six series were spun off from those shorts), then with 51 Oh Yeah! Cartoons (plus another 51 shorts and three series) and now these 39. Occasionally in this space I’ve been recounting how we got here. When we last left off the new Hanna-Barbera production team of 1992 (under Ted Turner’s recent acquisition of the studio) was busy putting together a production team for these cockamamie shorts.

Blog History of Frederator’s original cartoon shorts:
Part 1. Part 2. Part 3. Part 4. Part 5. Part 6.
Part 7. Part 8. Part 9. Part 10. Part 11. Part 12. Part 13.
Part 14. Part 15.

When I first joined the studio, completely ignorant of the process of making commercial cartoons, I’d talk to anyone who could give me a clue (and quite a few who couldn’t). John Kricfalusi introduced me to the artist/writer Pat Ventura when I told him I’d asked Joe Barbera to include an update of Screwball Squirrel in his new Fox Kids Droopy series (he rightly pointed out Pat, a Tex Avery fan, was already on the Tom & Jerry Kids Show writing staff, why start searching for someone new?). Along with John, Pat’s inadvertent influence on our future shorts would be incalculable.

As a little background, Pat graduated from CalArts in the 70s and proceeded to work all over the business as an artist, storyboarder, writer (he quickly found out that “writers” were in demand, writers-who-wrote-on-boards were not) and had done a great stint as a gag man at Disney features during their 1980s revival, writing many of the Roger Rabbit shorts. He left for the Tom & Jerry Kids Show because he had the great and rare insight to realize the opportunity to work with an old master of the shorts form was virtually extinct; working every day with Joe Barbera was too great to pass up. Which is when we met.

I took an immediate liking to Pat and he was one of the few people I took into my confidence about the looney idea of reviving the cartoon form through shorts. He was a great film historian and student (particularly the silents) and would patiently give me instruction. He’d tell me about his preference for Keaton, Chaplin and Laurel & Hardy. And why he preferred the composer Scott Bradley to the more revered Carl Stalling. He did his best to show me how gags were set up and staged and why, while he thought Looney Tunes were OK, he liked the Fleischers.

And we talked incessantly about short cartoons. Why they were good, why they weren’t. Why writing on boards was good and what you could learn from them. Because of Pat we started a weekly screening series at Hanna-Barbera where we could share some of the great shorts (animated and live action) Ted Turner had in his vast library with the studio staff who cared.

When I started talking to John and Pat I came at everything like a studio head. (It would take me a little while to get smarter.) How do I find hit shows? Shorts seemed like a good idea since we could get 25 “at bats” for every series we’d try the old way. So when I first broached the idea with Pat I said I wanted to do as many shorts as possible; I suggested that a bunch of three minute shorts would give us an idea of what characters we liked.

“No, not three minutes. Six, seven, eight,” Pat told me.

My logical “Why?” was answered that if I wanted to make cartoons then they needed to be made with artists who loved cartoons. And if I was going that way then the cartoons needed to be, well, cartoons. And cartoons absolutely were not three minutes.

Pat was so certain I just agreed on the spot. It took me a long time to realize just why his instinct was so right on. But from then on that was it. All our shorts, well over 100 by now, are seven minutes long. It drives some of our talented creators crazy (of course, we realize no matter what length we set, someone would be annoyed) but seven minutes it is. A real legacy of short cartoons. Shaped in part by our friend Pat Ventura.

Now, if only I could convince the folks at Cartoon Network.

(More next time.)

Blog History of Frederator’s original cartoon shorts.
Part 1. Part 2. Part 3. Part 4. Part 5. Part 6.
Part 7. Part 8. Part 9. Part 10. Part 11. Part 12. Part 13.
Part 14. Part 15.

Blog History of Frederator’s original cartoon shorts. Part 10.

August 9th, 2006

hb-1995-72.gif

Blog History of Frederator’s original short cartoons.
Part 1. Part 2. Part 3. Part 4. Part 5. Part 6.
Part 7. Part 8. Part 9.

After trying, and failing, to convince Nickelodeon to go “back to the future” of animation, and use classic cartoon style shorts to create their innovative entry into the animated programming biz (they did better than great without me), my company continued to consult cable TV networks on branding and advertising.

“So,” said Scott Sassa, President of Ted Turner’s entertainment networks, “do you want to come out to Hollywood and run Hanna-Barbera for us?”

Was he crazy?!

I’d been a jazz record producer, a cable television promotion executive, and a marketing and branding entrepreneur; one thing I certainly was not was a producer of cartoons. Sure, I’d had my hand in making a few TV series, but they were mainly run by my partners, Alan Goodman and Albie Hecht. And it was clear I loved cartoons; I often loudly proclaimed that my childhood of cartoon watching was the best preparation for the groundbreaking work we did with rock’n’roll and television on MTV. But, actually make the cartoons? How was I supposed to do that? I knew next to nothing about cartoon production, I knew absolutely nothing about scripts and stories, and I knew nothing about how Hollywood worked. And Hollywood was the home of Hanna-Barbera Productions, and one of the reasons Ted Turner wanted to studio to begin with.

The announcement of my becoming President of Hanna-Barbera Productions was made the day of the LA riots in April of 1992; I started full time in June. Shown my giant corner office, originally built as Bill Hanna’s when the building opened in 1961, I was so frightened I didn’t sit at the custom built desk for over six months; I just parked myself on one corner of Bill’s couch and just shivered every day as studio staff and others came in one by one wanting something resembling smarts from me.

But unlike some of my friends and colleagues, I loved Hanna-Barbera. Especially the great early years, when Joe Barbera and his crack team invented Huckleberry Hound, Yogi, The Flintstones and the others, and Bill Hanna streamlined the animation production systems into the unlimited imagination of limited animation (thanks Billll Burnett). And I remembered the charge I’d been getting for the fifteen years I’d been traveling to Los Angeles and passing that great building with the “HANNA-BARBERA” sign up on the top.

And, I had this nutty idea about shorts.

(More next time.)

Blog History of Frederator’s original short cartoons.
Part 1. Part 2. Part 3. Part 4. Part 5. Part 6.
Part 7. Part 8. Part 9.

Blog History of Frederator’s original short cartoons. Part 9.

August 8th, 2006

e5_1.JPG

Blog History of Frederator’s original short cartoons.
Part 1. Part 2. Part 3. Part 4. Part 5. Part 6.
Part 7. Part 8.

Our career making cartoons was over before it began. We continued to consult on cable network branding and promoting Nickelodeon’s first original slate of animation, but it looked that our idea of using shorts to find the new generation of stars was going to be another one of those ‘coulda been’ things.

Alan Goodman and I had been involved in more than 10 years of building, branding, and programming cable TV networks and we were a little bored by it. Everyone wanted to know our secrets, but were more interested in paying for programming than branding. Never shy, I kept whining and by February of 92 we were completely exasperated at an endless, annoying negotiation with MTV Networks; we woke up on a Tuesday morning and announced the end of our company after 12 years. No plans, no nothing, just please make it stop.

The very next morning Scott Sassa, then the President of Ted Turner’s entertainment networks (eventually President of the NBC Television Network) and always on top of the best gossip, called and told me he’d heard about our closing, reminding me that Turner had just purchased the venerable Hanna-Barbera cartoon studio. Half listening I glanced down at my cartoon watch; it was 10:35am and, believe it or not, at 12 was Fred Flinstone, 3 was Yogi Bear, 6 was Scooby, and 9 was Huckleberry Hound! (It’s not the watch up above, by the way. When I find it, I’ll snap a pic and replace it.)

“So,” says Scott, “do you want to come out to Hollywood and run Hanna-Barbera for us?”

(More next time.)

Blog History of Frederator’s original short cartoons.
Part 1. Part 2. Part 3. Part 4. Part 5. Part 6.
Part 7. Part 8.