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Doin’ the mess around.*

August 25th, 2008

1996 Hanna-Barbera Cartoons Calendar

Boy, did I mess this one up. Not the calendar, the series: The Real Jonny Quest. I take full responsibility for all the bungling.

We tried to do the right thing, at least we got a very cool calendar. Sorry fans, seriously.

*With apologies to Ahmet Ertegun & Ray Charles

Frederator presents.

August 5th, 2008


Find more videos like this on Channel Frederator RAW

It doesn’t seem possible, but the networks don’t just beat a path to Frederator begging us for shows. Our team works hard behind the scenes, often for years at a time, to convince folks that our creators’ series deserve a shot. The creators write elaborate presentation pieces to give executives an idea of what’s in store for characters and stories in a series, and they go in person often to get everyone comfortable with what will be eventually a very expensive investment totally sometimes in the hundreds of millions.

A few weeks ago we contracted with one of my favorite directors, Jon Kane of Optic Nerve in New York (sometimes better known as the DJ behind FischerSpooner) to put together a video for some of our current presentations. Whenever I work with Jon it makes me wonder how I can lure him into cartoons.

Thanks Dave.

June 30th, 2008

Dave Levy, the talented director, author, and President of ASIFA-East, gave The Meth Minute 39 a great send-off, screening, and Q&A, the other night here in New York. He wrote about it kindly today on his blog, and we’ve got a few pictures from the screening here. We were all thrilled that so many of the cast and crew could make it over and see themselves on the big screen. Thanks Dave, thanks ASIFA-East, thanks everyone.

aud2.jpg

Wow! Four years!

May 26th, 2008

may
Amazing illustration made by Kiichi for this month from the New Jenny-San Calendar english site. XJ5 icon created by gashi-gashi. Via the Teenage Roblog.

Four years ago, my partner Emil Rensing suggested I start a blog when I asked him what we should do online for our (Oh Yeah! Cartoons spin off) series My Life as a Teenage Robot. “You’ll learn something,” he said.

Boy was he right. All the Frederator blogs, Channel Frederator, and Next New Networks are all the direct result of the learning, and of course, that’s been in addition to all the great series, movies, and shorts, the great talents have been working on with us during those years.

A particular shout out and thanks should go out to a few folks:

Rob Renzetti created MLaaTR in the first place, inspiring us to create the first blog.

Eric Homan took my challenge to get the thing going, and keep it going.

Scott Peterson, MLaaTR’s story editor, wrote the blog for a couple of years when the rest of us were too scared to try.

Wichobot is the loyal and talented fan who took over the Roblog when the series was over, and has kept it going with our great fans over the last couple of years. It’s better now than we ran it, and proves the complete value of community in the modern, interconnected world.

And, of course, most of all, our loyal fans and readers who have read, suggested, commented, contributed, complained, and supported all of our efforts during the last four years. Without you we would literally be nothing.

Meet the Composer: Mike Reagan

May 13th, 2008

MIke Reagan

Mike Reagan, aside from his various film (Oliver Stone’s Any Given Sunday or Elmo in Grouchland), TV, and videogame projects, has been our honored composer on Ape Escape Cartoons and the 52 episodes of Wow! Wow! Wubbzy!. He came by the studio the other day and was telling me about the trĂ©s cool set up he’s put together for the music on Ape, and rather than my explaining it to you, I thought I’d let Mike do the honors himself:

I am having a BUH-LAST writing the music for Ape Escape! Working with Kevin Kolde and Karl Torge has really challenged me in the best way possible - really getting to stretch my muscles in this series. Their knowledge of music is pretty wide - we’re just a bunch of big kids doing what makes us laugh - it’s just fantastic. They introduced me to the world of Hoyt Curtin, Les Baxter, Bert Kaempfert and so many other great composers - music I’ve heard all my life, just hadn’t taken the time to really crawl inside it.

Each episode is pretty fast paced, with many twists and turns - so there’s just a ton of music to write. Everything from themes to accentuate the stupidity of some characters, to writing music in the style of Bernhard Kaun for the Frankenstein monster episode or 50’s style montages… the list goes on and on. Glad you liked the Frankenstein episode!

MIke Reagan

To quickly access each theme, I’ve created a system using pictures on a USB device that’s essentially 128 buttons that you can assign to just about anything. So, I basically save markers in Logic for each theme, then assign a series of key commands to a single button to grab what I’m hearing in my head and paste it at the right spot. After 18 episodes I’ve got over 40 buttons programmed right now, but there’s room for 128. I’m going to do the same thing for Wubbzy - get another box of 128 buttons and start organizing themes in the same way. For the pictures, I search through the Ape Escape quicktime movies and capture the screen shot that’s most appropriate for each theme. Specter, Jimmy, Nathalie, Monkeys, and Professor are the main themes, so there’s different (and multiple) pictures for them, but there are also montages, falls, stings, sinister themes, location based music like Paris, Hospital waiting room, Vegas, etc… that get pictures on their buttons, too. For instance, there’s a Paris love theme that has a picture of the Iefell Tower, and the barnyard / Turkey in the Straw tunes have pictures of a chicken.

MIke Reagan

It’s so much faster associating a piece of music with a thumbnail picture as opposed to remembering a marker number or a folder path… this keeps the creativity at the forefront, and the math and memorization on another planet.

To quote Napoleon Dynamite’s brother Kip:
“…I still love Technology, always and forever”

What a job!

February 22nd, 2008

Eric Robles’ job, that is. Mine too. My phone snapped this shot in Eric’s Fanboy office in Burbank the other day. What a great place to visit.

All the robots fit to play.

January 8th, 2008

teenagerobot.tk

The hardcore already know about TeenageRobot.tk, but for the rest of you –desperately waiting for us to get the rights to release episodes on DVD– a complete archive of every episode, including the movie “Escape from Cluster Prime.”

My Life as a Teenage Robot explained.

December 2nd, 2007

So far, My Life as a Teenage Robot (2003) is the last short from Oh Yeah! Cartoons to go to series (read: “so far”). Here’s the final interview and album from Jerry Beck’s and Russell Hicks’ Not Just Cartoons: Nicktoons!. And there’s more from the book on Oh Yeah! Cartoons, Random! Cartoons, and The Fairly Oddparents.
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Rob Renzetti, Creator: What made Teenage Robot truly different was the way it looked. Alex Kirwan and my designers gave the show what we called a “future deco” look, which means they brought 1930s influences into designs.

Alex Kirwan, Art Director: We both liked the look of the 1930s Max Fleischer cartoons, and we noticed that no one had really done animation in art deco style. We wanted to see what sort of influence that style could bring to the character designs. We took the “pie cuts” out of the character’s eyeballs, which helped define the genre we were going to use.

Rob Renzetti: We used art deco influences for the architecture and the props, and we tried to get a deco poster feel in all the backgrounds. We made a great-looking and very different world. It’s very sophisticated, but not too sophisticated for kids.

Alex Kirwan: We loved the look of the old Astroboy cartoon series, because you can feel all the cool things that you associate with anime and science fiction. One of the things we loved about Astroboy was the weird hairstyles that made humans look like cartoon animals or birds. We latched onto that right away.

Rob Renzetti: We tried to translate that look into Nora and Brad, and, to a lesser degree, Tuck.

Alex Kirwan: It was as if we could define the personalities of the characters by giving them hair that resembled cartoon spiders or birds, or maybe even cat ears. It was cool.

Rob Renzetti: That includes Jenny too, who is a robot and has no reason at all to have two ponytails stuck up on her head. We gave her a reason by making them into jets. Originally, the ponytails were supposed to give her a kind of Mickey Mouse silhouette, and, in fact, we often mistakenly called them ears.

Alex Kirwan: Some things that became important to the production were not part of the show. Every year Nickelodeon holds a Halloween event where the employees bring their children and their friends into the studio.

Rob Renzetti: There’s an ocean of kids– thousands of them.

Alex Kirwan: Each Nick production would build a haunted house, and every year the houses got bigger and the crews more competitive. In our last year we built a giant flying saucer facade over part of our production area, and a cardboard city that the saucer had invaded.

Rob Renzetti: Kids could walk through our demolished city and then into the flying saucer and see aliens. We had an elaborate diorama with Jenny being attacked and electrocuted by aliens, and we built a life-size replica of Queen Vexus with light effects. We had Eartha Kitt, who voiced the character, record some cackling for our replica.

Alex Kirwan: That haunted house was so elaborate that it took quite a chunk out of our production time to built it. A large portion of our crew was not only working hard to meet our show’s deadlines, but also to assemble and paint these cardboard buildings. We took almost as much pride in them as we did in the show, and the kids were just thrilled.

ChalkZone speaks!

December 2nd, 2007

In 2001, ChalkZone was the second series put into series production out of Oh Yeah! Cartoons. But CZ was one of the first shorts we produced; I greenlit storyboard soon after we started production in 1997, and production chief (and prime OY! supporter) Albie Hecht fell in love with the idea from the board alone.

Here a short interview with the creators and a scan album of the pages from Not Just Cartoons: Nicktoons!. Only MLaaTR to go; and here’s Oh Yeah!, Random!, and FOP.
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Larry Huber, Co-Creator: It would be hard to find two guys with such incredibly diverse opinions–political, social, and otherwise–who work so well together that they can make a show as creatively in sync as ChalkZone. We drew on each other’s talents and styles, as well as our own eclectic viewpoints, to produce an entertaining, well-rounded show that features many different perspectives.

Bill Burnett, Co-Creator: Larry is a mountain man who loves to go hunting and camping. He uses flintlocks, like they did in the 1860s, and when Larry shoots a deer, he uses every last bit of it, down to the marrow in the bone. He’s conservative and methodical, always doing things strictly by the rules. The word “virtue” hangs above his door.

Larry Huber: My specialty is graphic drawing, and Bill’s is music. As a musician and performance artist, Bill is a boisterous, outgoing type of guy. I’m a little more laid-back and reserved. But our personality differences are really the strength of ChalkZone, because if two partners think the same way, then one of them is certainly unnecessary.

Bill Burnett: We found ways to work our different backgrounds and personalities into the show. My mother was an opera singer, and so is Rudy Tabootie’s mom. She sings in a high, sing-songy voice when she wants Rudy to come to dinner, just like my mom used to do. Larry’s father was a butcher, and so is Joe Tabootie, Rudy’s dad. Larry actually worked in his fathers’ shop and knows how to butcher animals.

Larry Huber: Bill brings experience from his days in an advertising agency, and he’s kind of like the grandmeister of jingles. I’ve heard kids in the playgrounds humming these songs in English. I’m talking about kids who don’t speak English as a first language–that’s how catchy they are.

Bill Burnett: ChalkZone is where Larry’s interests and mine converge. It’s a high-concept show about an alternate universe that’s really trippy when you think about it. In this universe, any place on Earth–a classroom, the “specials” board at a restaurant, or a hopscotch court–can be a portal to another world, where all the things that people have drawn over the centuries still live. The idea of ChalkZone is very empowering to kids: when they create a work of art, they’re actually bringing something to life.

Larry Huber: I’m a little emotional about the characters on ChalkZone. Rudy, Penny, and all the other characters are like living creatures to us, just like Rudy’s drawings of Snap are real to him. Bill and I are just two big guys who never grew up.

Bill Burnett: With our own magic piece of chalk.

The Fairly Oddparents in “NJC:N!”

December 2nd, 2007

Continuing with our dance through the Frederator productions featured in the new Not Just Cartoons: Nicktoons! here’s an interview included in the book and some scans of the pages.
…..
Butch Hartman, Creator: In 1996 I was working on Johnny Bravo over at Cartoon Network, having the time of my life. Then the first season came out, and they didn’t like it. Fred Seibert, whom I knew from Cartoon Network, had moved over to Nickelodeon to develop a series that featured original animated shorts called Oh Yeah! Cartoons. I decided that I would make up a cartoon for Fred.

Fred Seibert, Creator, Oh Yeah! Cartoons and Random Cartoons: I used to call Butch’s agents once a month and ask if he was free yet, and they would tell me he wasn’t. By the end of the year I stopped calling, because I was tired of being rejected. When his agents finally called me at the end of the year, I signed him, characters unseen. The first thing he brought in was The Fairly OddParents.

Butch Hartman: I wrote the pitch in fifteen minutes. I wanted to make a show about a boy who could go anywhere, because I never wanted to be stuck for a story transition. I wanted to be able to just pop him from place to place. Magic seemed to be the best way to handle that. I drew the boy, and I named him after my youngest brother, Timmy. Then I thought, Okay, how do I do the magic thing? I decided to give him a fairy godmother. So I drew Wanda. I thought that it would be even better if she had a husband. I’d never seen a fairy godfather before, but I drew Cosmo. Timmy is an only child–he’s lonely–which is why his godparents show up to help him in the first place. His enemy is his babysitter, Vicky. Once I mapped out the characters, the show developed from there, with one thing leading to another. I did ten Fairly OddParents shorts for Oh Yeah! Cartoons. Kevin Kay really liked them, so Nickelodeon tested three of them on a focus group. Lo and behold, they gave me six half-hours of an actual series to create.

Kevin Kay, Former EVP, Programming and Production, Nickelodeon: When we looked at The Fairly OddParents, we immediately said, “Well, there they are. Great characters, great frenetic energy.” And nobody has more frenetic energy than Butch Hartman.

Margie Cohn, EVP, Development and Original Programming, Nickelodeon: I went to Burbank for the first board pitch and literally almost jumped out of my skin. It was so funny and felt like it was going to be a monster hit.

Fred Seibert: The series was hugely successful. It is the second most popular show currently on Nickelodeon, and one of our three or four most popular shows since the network began.

Butch Hartman: The cool thing about The Fairly OddParents was that the ratings kept going up every time they’d run a new episode. Nick ordered more shows, and the original six episodes had to run by themselves for about a year. In that time, I took the original Oh Yeah! shorts that I did and reformatted them. By the time the new ones came out, The Fairly OddParents really started doing great. The show was just pure fun to work on. It was everything I had wanted to do as a kid. I got my wish.