Fanlair Rendered
In the next stage in the process of creating Fanboy and Chum Chum’s Fanlair, Caesar Martinez’s designs (click here to see them) are handed over to the CG folks downstairs. Supervising Producer Jason Meier says:
“The Fanlair was modeled by Sergio Lorenzo. Textured by George Taylor and Kaz Arizona. Lighting was done by Tobias White. The Fanlair was created all in Maya and has over two gigs of textures and takes about 6-8 minutes to render. The Fanlair also gets a seperate Ambient Occlusion pass to add depth shadows which gives it its depth and rich look.”
Thanks, Jason.
Color to follow.
– Eric











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On August 6th, 2009 at 5:45 pm
[…] original here: Fanlair Rendered AKPC_IDS += “76560,”;Popularity: unranked [?] Comments [0]Digg […]
On August 6th, 2009 at 8:34 pm
[…] In the next stage in the process of creating Fanboy and Chum Chum’s Fanlair, Caesar Martinez’s designs ( click here to see them) are handed over to the CG folks downstairs. Supervising Producer Jason Meier says: “The Fanlair was modeled by Sergio Lorenzo . Textured by George Taylor and Kaz Arizona . Read the original here: Fanlair Rendered […]
On August 12th, 2009 at 1:36 am
[…] 360 degree turns of the Fanlair, generated from previews out of Maya. See Fanlair concepts here, and renders here. […]
On September 16th, 2009 at 10:27 am
[…] In the next stage in the process of creating Fanboy and Chum Chum’s Fanlair, Caesar Martinez’s designs ( click here to see them) are handed over to the CG folks downstairs. Supervising Producer Jason Meier says: “The Fanlair was modeled by Sergio Lorenzo . Go here to read the rest: Fanlair Rendered […]