Madagascar: 2D animation principles applied to 3D animation
If you haven’t yet seen “Madagascar”, you should check it out. It really broke ground for making computer animation seem more like 2D animation in regards to the way characters are handled. For instance, as far as I know, it’s the first CG film that successfully makes use of what is known in 2D animation as “smear frames”. You can see these a little bit in the following clip. Watch for Alex’s hands when he is being beaten up by the old lady…
The longer that computer animation is around, the more it will start to incorporate the tricks and techniques that have been in animation since the beginning. The CG films of today are getting stronger and stronger in their animation techniques, and I hope this continues.

![Indy Mogul (alt) poster [comp]](http://farm4.static.flickr.com/3182/3027776092_f8c8836fc0.jpg)

![Threadbanger poster [comp]](http://farm4.static.flickr.com/3193/3027662798_915b90d3fb.jpg)
![Next New Networks INKY poster [comp]](http://farm4.static.flickr.com/3032/2878798303_57ff8570d3.jpg)


»