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	<title>Comments on: Boneheads!!!</title>
	<link>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/</link>
	<description></description>
	<pubDate>Sun, 22 Nov 2009 11:41:46 +0000</pubDate>
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		<title>By: RianChen</title>
		<link>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-10</link>
		<dc:creator>RianChen</dc:creator>
		<pubDate>Mon, 24 Sep 2007 00:00:00 +0000</pubDate>
		<guid>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-10</guid>
		<description>after a year meet Shuzo in CGoverdrive, polygon picture once again strike my brain...love to see more japanese traditional art perform in 21 century animation world. Gambatek ..</description>
		<content:encoded><![CDATA[<p>after a year meet Shuzo in CGoverdrive, polygon picture once again strike my brain&#8230;love to see more japanese traditional art perform in 21 century animation world. Gambatek ..</p>
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		<title>By: Todd Kauffman</title>
		<link>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-9</link>
		<dc:creator>Todd Kauffman</dc:creator>
		<pubDate>Sat, 07 Apr 2007 00:00:00 +0000</pubDate>
		<guid>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-9</guid>
		<description>these would make great vinyls</description>
		<content:encoded><![CDATA[<p>these would make great vinyls</p>
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		<title>By: Shuzo John Shiota</title>
		<link>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-8</link>
		<dc:creator>Shuzo John Shiota</dc:creator>
		<pubDate>Tue, 04 Apr 2006 00:00:00 +0000</pubDate>
		<guid>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-8</guid>
		<description>Thanks Fred for a very warm welcome.  We are delighted to be a member of the immense talent that forms Random! Cartoons.  We're already deep into production, and what's been produced so far looks amazing.  Hiroshi's in a good groove, I assure you will be pleased.  お楽しみに。 </description>
		<content:encoded><![CDATA[<p>Thanks Fred for a very warm welcome.  We are delighted to be a member of the immense talent that forms Random! Cartoons.  We&#8217;re already deep into production, and what&#8217;s been produced so far looks amazing.  Hiroshi&#8217;s in a good groove, I assure you will be pleased.  お楽しみに。</p>
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		<title>By: Hadley</title>
		<link>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-7</link>
		<dc:creator>Hadley</dc:creator>
		<pubDate>Wed, 29 Mar 2006 00:00:00 +0000</pubDate>
		<guid>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-7</guid>
		<description>Dahveed! &lt;br /&gt;Yeah, those are two wooden models of the main characters. The artist’s name is Mr Kenzi Murabayashi. He is a sculpture artist, illustrator, industrial designer etc... who works with Polygon. All his sculptures are made out of wood. You can go to his personal blog to check all his cool stuff. &lt;br /&gt;http://www.kenzi.tv/&lt;br /&gt;</description>
		<content:encoded><![CDATA[<p>Dahveed! <br />Yeah, those are two wooden models of the main characters. The artist’s name is Mr Kenzi Murabayashi. He is a sculpture artist, illustrator, industrial designer etc&#8230; who works with Polygon. All his sculptures are made out of wood. You can go to his personal blog to check all his cool stuff. <br /><a href="http://www.kenzi.tv/" rel="nofollow">http://www.kenzi.tv/</a></p>
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		<title>By: Dahveed!</title>
		<link>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-3</link>
		<dc:creator>Dahveed!</dc:creator>
		<pubDate>Tue, 28 Mar 2006 00:00:00 +0000</pubDate>
		<guid>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-3</guid>
		<description>Really interesting style. The characters look carved out of wood. I'm guessing this is 3D- is it done with Maya or Max? Is Polygon producing all the animation for the short?</description>
		<content:encoded><![CDATA[<p>Really interesting style. The characters look carved out of wood. I&#8217;m guessing this is 3D- is it done with Maya or Max? Is Polygon producing all the animation for the short?</p>
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		<title>By: Manny Galan</title>
		<link>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-4</link>
		<dc:creator>Manny Galan</dc:creator>
		<pubDate>Tue, 28 Mar 2006 00:00:00 +0000</pubDate>
		<guid>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-4</guid>
		<description>Hi guys! And welcome...Really cool character designs you got there. I love the color and the faceted treatment as well.  Here's a crazy question, are those the actual models above or are those hand carved figures?</description>
		<content:encoded><![CDATA[<p>Hi guys! And welcome&#8230;Really cool character designs you got there. I love the color and the faceted treatment as well.  Here&#8217;s a crazy question, are those the actual models above or are those hand carved figures?</p>
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		<title>By: Fred Seibert</title>
		<link>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-5</link>
		<dc:creator>Fred Seibert</dc:creator>
		<pubDate>Tue, 28 Mar 2006 00:00:00 +0000</pubDate>
		<guid>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-5</guid>
		<description>Not exactly Steve. Just like all the other Random! Cartoons shorts (I almost typed 'Oh Yeah!'), Polygon developed this short with the Frederator team and will do the animation in Japan, rather than Korea, Taiwan, or Canada.</description>
		<content:encoded><![CDATA[<p>Not exactly Steve. Just like all the other Random! Cartoons shorts (I almost typed &#8216;Oh Yeah!&#8217;), Polygon developed this short with the Frederator team and will do the animation in Japan, rather than Korea, Taiwan, or Canada.</p>
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		<title>By: Fred Seibert</title>
		<link>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-6</link>
		<dc:creator>Fred Seibert</dc:creator>
		<pubDate>Tue, 28 Mar 2006 00:00:00 +0000</pubDate>
		<guid>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-6</guid>
		<description>Welcome Shuzo and your whole Polygon Pictures group. Please say "Hello" and how honored we are to be working with all of you. And こんにちは  to Rita and Hadley too. 歓迎。!</description>
		<content:encoded><![CDATA[<p>Welcome Shuzo and your whole Polygon Pictures group. Please say &#8220;Hello&#8221; and how honored we are to be working with all of you. And こんにちは  to Rita and Hadley too. 歓迎。!</p>
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		<title>By: Stephen Levinson</title>
		<link>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-1</link>
		<dc:creator>Stephen Levinson</dc:creator>
		<pubDate>Mon, 27 Mar 2006 00:00:00 +0000</pubDate>
		<guid>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-1</guid>
		<description>Interesting... i guess they dont need frederator to actually make the cartoon then, just using it for TV. Seems like an interesting image above, cant wait for more.   -Steve</description>
		<content:encoded><![CDATA[<p>Interesting&#8230; i guess they dont need frederator to actually make the cartoon then, just using it for TV. Seems like an interesting image above, cant wait for more.   -Steve</p>
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		<title>By: Eric Homan</title>
		<link>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-2</link>
		<dc:creator>Eric Homan</dc:creator>
		<pubDate>Mon, 27 Mar 2006 00:00:00 +0000</pubDate>
		<guid>http://frederatorblogs.com/boneheads/2006/03/27/boneheads/#comment-2</guid>
		<description>Welcome, Hadley, to you, Rita, and the whole Polygon team.</description>
		<content:encoded><![CDATA[<p>Welcome, Hadley, to you, Rita, and the whole Polygon team.</p>
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